
The story follows Rush, our protagonist, who keeps foolishly rushing into battles.
My Friend Pedro Switch review - "Best indie action game since Hotline Miami". In fact, I really quite like it, despite some obvious issues. Now I can look at the Remaster years later through totally fresh eyes, free of the bias I had as a teenager. Unfortunately, I didn't play The Last Remnant when it originally released after being told it was a mediocre JRPG. The Last Remnant definitely falls closer to the latter. Some of them age with grace, and others show signs of wear. It's indirectly forcing you to go on with the main quest.There have been hundreds of iterations on the classic turn-based JRPG battle system over the years. If you try to increase your stats too early or too quickly, the game gets really, really hard. It's a bit hard to explain so I'll keep it short. I wish they port their games to PC.(Not related, but have you tried fighting Dante from Devil May Cry Series in Atlus' Nocturne? It's insane, watch your team get tossed around with bullets and a giant sword.)Īnother issue the leveling system. EYECANDY? ehehe I hope Atlus catches up with visuals, I like their Persona series. Mostly relying on storyline, eyecandy, character designs, and did I mention. True, Square seem to enjoy making linear turn based RPGs. I blame my 8500 card, but I'm no hardware buff so I don't really know. The bug I do get, some people complain about it and heard it on a review from IGN. I don't experince the ATI issue since I have a Nvidia card. Plus, there's something about texture delay after the loading screen and camera switches. There's this issue with ATI cards and shadow settings. One would think they would at least try once to have a RPG with open combat like Mass Effect.
Gamespot mentioned some graphicas glitches that weren't eliminated when ported to the PC, plus the Square-Enix games are just too linear, imo.Īlso it seems as though they just can't build a RPG that isn't turn-based.